Metrics & stats
Current media signals
Live read-only capacity, performer sessions, and worker health.
UI V1 previewConnecting
Current media signals
All session telemetry
Live snapshot · not historical reporting
| Performer | Type | Route | Input FPS | Process FPS | Output cadence | Process p95 | State |
|---|---|---|---|---|---|---|---|
| Waiting for current telemetry… | |||||||
FPS meaning: Process FPS is worker swap throughput. Output cadence is emitted media frames and can include repeated frames; it does not prove that every frame is newly swapped.
GPUCTL mobile
More
Connecting
Waiting for live GPUCTL data…
Mobile scope
Essential operator tools
Mobile GPUCTL is intentionally limited to live sessions, workers, and urgent fleet attention.
Desktop only
Profiles, agencies, fleet policy, user administration, GPU creation, provider destruction, and detailed metrics are not available in mobile GPUCTL.